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You have to login, when you want use this functions!Overview 2022 PBEM Tournament Player Pool | PBEM | (Free slots)
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Description:
The Championsleague is ongoing and its season 2 is starting in April 2022.
The 2019 PBEM Duel Tournament is finished.
== Archive of old tournaments (please also check the Hall of Fame): ==
- A PBEM tournament (the 2015 PBEM Duel Tournament) was organized and started in 2015. It was split into 3 tournaments (16 players; 8 players #1 and 8 players #2). It entered its final phase (between the winners of each of the 3 branches) in October 2016 and was won by gabthegab in March 2017. Check out the report of: match #1 (report, match #2 (report), match #3 (report), match #4 (report) and to get an overview: the Final phase roster
- The 2016 2vs2 Team PBEM tournament started on 15 July 2016 and was won by team Coup de Grâce (gabthegab and Tussel) on 23 October 2018. The finale and the semi-finale (the match in between was conceded by team Green elephant).
- The 2017 PBEM Duel Tournament started on 31 January 2017 and was won by gabthegab on 18 October 2018. The finale(gabthegab vs Jean de Metz) and the videos.
The 2018 PBEM 2vs2 Tournamentstarted on 17 September 2018 and was won by Dread & Mac (DreadReapr and marcuspers) on 1 June 2020. The 3vs3 Tournament started on 12 February 2018 and was won by Dos Equis XX ($eeR+El_Lobo+Badok) on 30 April 2021 , it has its own, dedicated, Pool: 2018 PBEM Team Mini-Tournament Discussion Pool The Championsleague:
Season 1 started on 13 October 2021 and was won by mahimka. It ended on 4 April 2022. Season 2 should start on 25 April 2022.
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Information 2021 PBEM Tournament Player Pool
== 2021 Duel Championship ==
Still 4 seats left, let your friends know so that we can start ASAP.
== Balance ==
The following changes are confirmed for v1.32:
Ne14
Devour Corpse heals 20 HP (was 25 HP)
GC60
Battering Ram is T1 and has 4 gold upkeep, medals give it +2 HP (was T2, 8 upkeep, +4 HP)
The changelog for v1.32 is now complete and work is going to start on modding it: https://forum.paradoxplaza.co...
== 2021 Duel Championship ==
The tournament should start in June at the latest.
== 2019 Duel Tournament ==
v1.31 is going to be released on the main branch of the balance mod very soon and the finale will be able to start.
== Balance ==
With a lot of delay but here is an article with the changelog of v1.3: https://www.the-battlefield.c...
Reminder about the changelog for v1.31: https://docs.google.com/document/d/1jgwAg70dwNm8i3nFJqt8hrnwpNmxudn2aSXuvDet-5w/edit
The following changes are confirmed for v1.32:
Dr09
Musketeer costs 75 gold, 15 mana (was 80 gold, 20 mana)
GC90
A new Speed setting is introduced: Fast Population: City Growth
requirement are 75% normal (but research cost of skills is unaffected)
GC78
Trolls are no longer given as Dungeon rewards
GC40b
CP upgrade costs for heroes are reduced to 5+5+5+5+6+7+7 = 40 in total to get to 85 CP (was 5+5+7+7+7+9+9 = 49)
Destabilized Mana Core costs 60 CP (was 50 CP)
Mana upkeeps of units and spells are modified as follow (+75 % for each tier, rounded, except between T1 and T2):
- 8 mana : T1 units, Summon Wild Animal, Summon Cherub, Summon Grimbeak Crows, Summon Spy Drone, Summon Wisp, Summon Dire Penguin (was 9), Summon Lost Soul (was 10), Summon Zephyr Bird (was 12), Summon Kobold (was 6)
- 12 mana: T2 units, Summon Banshee, Summon Phantasm Warrior, Summon Hell Hound (was 12), Summon Lesser Elemental (was 15), Summon Baby Kraken (was 9)
- 21 mana: T3 units (was 22), Summon Air Elemental, Summon Earth Elemental, Summon Feathered Serpent, Summon Fire Elemental, Summon Frost Elemental, Summon Blight Elemental (was 18), Summon Node Serpent (was 22)
- 38 mana: T4 units, Summon Dread Reaper, Summon Eldritch Horror, Summon Horned God, Summon Arch Angel, Summon Chthonic Guardian, Summon Fallen Angel (was 36), Summon Bone Dragon, Summon Obsidian Dragon, Summon Phoenix (was 32)
- 13 mana: Summon Eldritch Animal (was 12; 9/10 T2 and 1/10 T3)
- 15 mana: Summon Fantastic Creature (was 16; 4/6 T2 and 2/6 T3)
- 15 mana: Summon Water Nymph (was 9; 50% T2, 50% T3 - should be 17 but reduced to 15)
- 25 mana: Summon Gargantuan Animal (was 28; 7/9 T3 and 2/9 T4)
Dr10
-20 Research cost for Musketeer and -20 for Golem and +40 for Cannons
Ne23
Dark Ritual spawns 2 Cadavers and costs 40 CP (was 3 Cadavers and 40 CP)
The following changes will be confirmed for v1.32 if no further feedback:
Ne14
Devour Corpse heals 20 HP (was 25 HP)
GC60
Battering Ram is T1 and has 4 gold upkeep, medals give it +2 HP (was T2, 8 upkeep, +4 HP)
== 2021 Duel Championship ==
5 slots left in the Championship tournament, time to register before it's too late. https://www.the-battlefield.com/aow3/index.php?page=tourneymain&tourneyid=17
== 2019 Duel Tournament ==
The finale should start soon, waiting for feedback from judges on the version to use for it.
== Balance ==
The following changes will be confirmed for v1.32 if no further feedback:
Dr09Musketeer costs 75 gold, 15 mana (was 80 gold, 20 mana)
GC90
A new Speed setting is introduced: Fast Population: City Growth
requirement are 75% normal (but research cost of skills is unaffected)
GC78
Trolls are no longer given as Dungeon rewards
GC40b
CP upgrade costs for heroes are reduced to 5+5+5+5+6+7+7 = 40 in total to get to 85 CP (was 5+5+7+7+7+9+9 = 49)
Destabilized Mana Core costs 60 CP (was 50 CP)
GC69a
Mana upkeeps of units and spells are modified as follow (+75 % for each tier, rounded, except between T1 and T2):
- 8 mana : T1 units, Summon Wild Animal, Summon Cherub, Summon Grimbeak Crows, Summon Spy Drone, Summon Wisp, Summon Dire Penguin (was 9), Summon Lost Soul (was 10), Summon Zephyr Bird (was 12), Summon Kobold (was 6)
- 12 mana: T2 units, Summon Banshee, Summon Phantasm Warrior, Summon Hell Hound (was 12), Summon Lesser Elemental (was 15), Summon Baby Kraken (was 9)
- 21 mana: T3 units (was 22), Summon Air Elemental, Summon Earth Elemental, Summon Feathered Serpent, Summon Fire Elemental, Summon Frost Elemental, Summon Blight Elemental (was 18), Summon Node Serpent (was 22)
- 38 mana: T4 units, Summon Dread Reaper, Summon Eldritch Horror, Summon Horned God, Summon Arch Angel, Summon Chthonic Guardian, Summon Fallen Angel (was 36), Summon Bone Dragon, Summon Obsidian Dragon, Summon Phoenix (was 32)
- 13 mana: Summon Eldritch Animal (was 12; 9/10 T2 and 1/10 T3)
- 15 mana: Summon Fantastic Creature (was 16; 4/6 T2 and 2/6 T3)
- 15 mana: Summon Water Nymph (was 9; 50% T2, 50% T3 - should be 17 but reduced to 15)
- 25 mana: Summon Gargantuan Animal (was 28; 7/9 T3 and 2/9 T4)
Dr10
-20 Research cost for Musketeer and -20 for Golem and +40 for Cannons
Ne14
Devour Corpse heals 20 HP (was 25 HP)
Ne23
Dark Ritual spawns 2 Cadavers and costs 40 CP (was 3 Cadavers and 40 CP)
The following changes are considered for v1.32:
GC60
Battering Ram is T1 and has 4 gold upkeep, medals give it +2 HP (was T2, 8 upkeep, +4 HP)
== 2021 Duel Championship ==
Registrations for the Championship tournament are now open: https://www.the-battlefield.com/aow3/index.php?page=tourneymain&tourneyid=17
Some technical details still need to be hammered out before the championship can actually start. So it will probably not be until June.
Please react to the rule proposal here: https://forum.paradoxplaza.co...
== Balance ==
The following changes are considered for v1.32:
Dr09
Musketeer costs 75 gold, 15 mana (was 80 gold, 20 mana)
GC90
A new Speed setting is introduced: Fast Population: City Growth
requirement are 75% normal (but research cost of skills is unaffected)
GC78
Trolls are no longer given as Dungeon rewards
GC40b
CP upgrade costs for heroes are reduced to 5+5+5+5+6+7+7 = 40 in total to get to 85 CP (was 5+5+7+7+7+9+9 = 49)
Destabilized Mana Core costs 60 CP (was 50 CP)
GC60
Battering Ram is T1 and has 4 gold upkeep, medals give it +2 HP (was T2, 8 upkeep, +4 HP)
GC69a
Mana upkeeps of units and spells are modified as follow (+75 % for each tier, rounded, except between T1 and T2):
- 8 mana : T1 units, Summon Wild Animal, Summon Cherub, Summon Grimbeak Crows, Summon Spy Drone, Summon Wisp, Summon Dire Penguin (was 9), Summon Lost Soul (was 10), Summon Zephyr Bird (was 12), Summon Kobold (was 6)
- 12 mana: T2 units, Summon Banshee, Summon Phantasm Warrior, Summon Hell Hound (was 12), Summon Lesser Elemental (was 15), Summon Baby Kraken (was 9)
- 21 mana: T3 units (was 22), Summon Air Elemental, Summon Earth Elemental, Summon Feathered Serpent, Summon Fire Elemental, Summon Frost Elemental, Summon Blight Elemental (was 18), Summon Node Serpent (was 22)
- 38 mana: T4 units, Summon Dread Reaper, Summon Eldritch Horror, Summon Horned God, Summon Arch Angel, Summon Chthonic Guardian, Summon Fallen Angel (was 36), Summon Bone Dragon, Summon Obsidian Dragon, Summon Phoenix (was 32)
- 13 mana: Summon Eldritch Animal (was 12; 9/10 T2 and 1/10 T3)
- 15 mana: Summon Fantastic Creature (was 16; 4/6 T2 and 2/6 T3)
- 15 mana: Summon Water Nymph (was 9; 50% T2, 50% T3 - should be 17 but reduced to 15)
- 25 mana: Summon Gargantuan Animal (was 28; 7/9 T3 and 2/9 T4)
Dr10
-20 Research cost for Musketeer and -20 for Golem and +40 for Cannons
Ne14
Devour Corpse heals 20 HP (was 25 HP)
Ne23
Dark Ritual spawns 2 Cadavers and costs 40 CP (was 3 Cadavers and 40 CP)
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== 2021 Duel Championship ==
A proposal for the rules was posted here: https://forum.paradoxplaza.com/forum/threads/preparation-of-next-pbem-tournament.1156812/post-27397478
Please react there, registrations for the tournament should open soon. Some technical details still need to be hammered out before the championship can actually start.
== Balance ==
v1.31 was released on the beta branch of the balance mod: http://steamcommunity.com/sharedfiles/filedetails/?id=758212846
It will be released on the main branch as soon as Round 9 of the 2019 Duel Tournament is completed.
The changelog is available at the usual location: https://docs.google.com/document/d/1jgwAg70dwNm8i3nFJqt8hrnwpNmxudn2aSXuvDet-5w/edit
Work is under way for v1.32.
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well honestly hiladan i would like to have perhaps a 2v2 tournament with the 6/7 mods i now consider mainstream
pbem
chiv
new arsenal
mp tweaks for chiv
extended settings /
double underground (possibly )
mariner mod 2
as well i would even be willing to try to incorporate the new shadow world / layer if a good test game can be organized perhaps a 3v3 or 4v5 pre tourney team captains warmup style game ?
REMINDER: if you don't want to receive messages about AoW3 PBEM Tournaments any more, please come to the Player Pool page http://www.the-battlefield.com/aow3/index.php?page=bfmgames&listid=55 and select "I would like to" => "Leave the Pool".
== Potential 2021 Duel Tournament ==
A poll is open to check the number of interested players for a championship format. If at least 12 players are interested, it should be launched. Please vote here: http://www.the-battlefield.com/aow3/index.php?page=bf_poll&pollnumber=46
The format is described here:https://forum.paradoxplaza.com/forum/threads/preparation-of-next-pbem-tournament.1156812/post-27200284
Please comment on the forum if you have suggestions.
== 2019 PBEM Duel Tournament ==
Round 9 is still ongoing and got a time extension.time to change the clock on this tournament pool title yet ?
jeesh what do i must pop some damn fancy bubbly ?
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Hiliadan , i ask permission to host the 2021 Pbem Tournament ?
but it must be fancy !
Burp ! https://www.youtube.com/watch?v=tzcxruP8mDM
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== 2019 PBEM Duel Tournament ==
Round 9 will be played with v1.3 and should start tomorrow if all goes well (update of v1.3 on the main branch and update of SDNR for compatibility).
== Balance ==
The provisional changelog for v1.31 is available here: https://forum.paradoxplaza.co...
The following change is confirmed for v1.31:
Henge is required to produce Shaman (was Arch Druid’s Dolmen)
== 2019 PBEM Duel Tournament ==
Round 8 ended with the surrender of Saunattontu.
Waiting for feedback from all judges to decide whether Round 9 is played with v1.3 or not.
In any case, the final will be played with v1.3.
== Balance ==
Rippjack, I'll add you to balance discussion for v1.32. You can send me your feedback on v1.31 by PM.
v1.3 has been updated on the beta branch. Please see its changelog here: https://docs.google.com/document/d/1jgwAg70dwNm8i3nFJqt8hrnwpNmxudn2aSXuvDet-5w/edit
It should be released on the main branch next week. The Strong Defenders Normal Rewards mod should be updated soon to include changes from v1.3 (changes affecting site rewards).
GC03a
Touch abilities (Healing, Touch of Faith, Awaken, etc.) give once the tier of the unit using them (was twice the tier)
The following changes will be confirmed for v1.31 if no further feedback:
AD21
Henge is required to produce Shaman (was Arch Druid’s Dolmen)