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Game #440 Tournament game#13 | Round 2 : PBEM 2v2 team tournament 2016 #13

Hiliadan vs  rickyroo222 vs  Evgendil vs  marcuspers


Match Details

Played:2017-01-29
Rating 4 - Not good Game
Amount of Humans:4
Kind of Report:PBEM 2v2 team tournament 2016
Kind of game:   PBEM
Game-value: 62
Result Player Classes Races Team Points Extra Points Missed Points Quitter Rate
1 HiliadanNecromancerDraconians21400here
1 rickyroo222SorcererDraconians263310here
2 EvgendilArchdruidTigrans1-200-30here
2 marcuspersArchdruidElves1-200-30here
Posts to the game:

Admin report following Evgendil's elimination. I'll post a report and links to the video later.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Better than a report, a video of the match (from my side) is available here: https://www.youtube.com/playl... />


The map of the surface (you can see a map of the underground on the video from turn 24):


Here is what you can see in each turn (one video per turn):
Turn 1
Explanations of the plans for the game: expansion, cheap Shrines, level up heroes and get going with Whispers of the Fallens.
Hiliadan cleared 2 sites: Gold Mine and Resource site (no replay), leveled up twice with both heroes to get Raise Cadaver (balance mod v1.18 requires 1 level up to get it).

Turn 2
Hiliadan cleared 4 sites: 2x Gold Mines, 1 Magma Forge and 1 Farm. Hero and Leader level up once, and gets Lesser Reanimate Undead for the hero, and Throw Curse and Life Steal for the leader.

Turn 3
Hiliadan cleared 2 sites: 1 Draconian Village and 1 Quarry. Hero leveled up once and Leader leveled up twice. Migration is launched for the Village (needs 1 turn). Whispers of the Fallens is cast.
The fight in the Quarry is shown in the video.
The Leader gets Protection from Light and Control Undead (to try to mind control a Reanimator on next fight on a Lost Library). The hero gets Necromancy I to cast more Stiffen Limbs.

Turn 4
Hiliadan clears 1 Ancient Ruins and 1 Lost Library (fight shown in the video). 3 cadavers die in the Lost Library fight as the fight goes bad after an Evangelist Turn Undead successfully on the Draconian Raptor, but the day is saved after some good moves and splitting of the enemy units.
36 RP + 12 RP earned from Whispers of the Fallens.
Hero and Leader level up: Throw Curse and Life Steal for the hero Siris, and Exploit Despair (wrongly chosen instead of INFLICT Despair) for the Leader.
(sorry for the loud music during the fight)
The video cuts abruptly because I reached 10min. The end of my sentence was: "I want Empire Upgrades especially the Harbingers of Death one which gives Archlich to heroes and leaders."

Turn 5
Hiliadan reaches Racial Governance 1 for Draconians and chooses Patron Economic. He clears a Animal Den and a Column of the Champions. He uses Befriend Animal on one Baby Shock Serpent successfuly. A Quest from the Goblin Outpost is accepted.
Siris reaches level 6 and receive Inflict Despair and Hiliadan's leader gets Inflict Despair on level 7 (after the mistake on turn 4 of choosing Exploit Despair). With 621 gold, Hiliadan shares some with his ally to help him get a Settler quickly.
rickyroo found a Giant Dwelling.

Turn 6
Hiliadan does 3 fight: a quest from the Goblin Outpost where he was able to mind-control a Archon Infantry, a Quarry was cleared (not displayed in the video) and a siege of the Goblin Outpost. The Baby Shock Serpent acquired on turn 5 reaches Elite level but does not evolve because Champion I is required to evolve with the PBEM & Single Player Balance Mod. 1 Shrine and 1 Embalmer's Guild are completed and 1 Shrine and 1 Siege Workshop are launched (to build a Builder later-on to get some eyes with Watch towers near Cave Entrance). The conquered outpost is migrated to Draconians.

Turn 7
Hiliadan clears a Champion Column and his hero and leader level up during the fight so they get two levels that turn, the Baby Shock Serpent evolves into a Mature Shock Serpent. A Node is also cleared.
Master of Puppets is researched thanks to Whispers of the Fallens and the research of Harbingers of Death is launched.
rickyroo is about to buy a Giant Dwelling (with gold sent by Hiliadan), his leader and hero are both level 4.

Turn 8
Hiliadan clears a Mercenary Camp and starts to clear a Sphynx Temple (Legendary) but fails (shown on the video). Sphynx Temple is defended by Sphynxes and Mystics so are difficult for Necro who have Fire and Spirit weaknesses. He lost his Mature Shock Serpent, 2 Cadavers and 1 Archon Infantry but managed to retreat with his hero and leader. That's a big loss as the Serpent could have evolved to King Shock Serpent.
Mac meets Hiliadan and rickyroo. He is very close to rickyroo and has a High Elf Longbowman near the Giant Dwelling. Mac is playing Grey Guard and Expander, which is a strong combination to expand as a Tigran.
(sorry for the loud music this turn)

Turn 9
Hiliadan finishes the Legendary site: the Sphynx Temple he tried to clear on turn 8 (shown on the video). He gets more than 400 RP from the site and finishes research of Harbinger of Death on turn 9! He also research Necromancy II. No other site is cleared as his troops are moving toward next sites.
Mac drew the first blood of the game by killing rickyroo's Hatchling. He also bought the Giant Dwelling, allowing Hiliadan to cast a Lost Soul in its domain and kill a Dread Monkey from Mac.
Evgendil is met by Hiliadan and rickyroo, he is playing High Elf Arch Druid with Keeper of the Peace Master and Partisan. Mac and Evgendil are likely to be close and play both on the surface.

Turn 10
Hiliadan loses his throne to roamning Lost Souls. His own 2 Lost Souls killed Mac's Longbowman and drains his CP during the auto fight. He clears 1 Item stack and ghouls a White Witch and then clears a Spider Shrine and gets 2 more units, and eventually clears a spawning site and gets 3 more units. He is researching Reanimator (2 turns needed). At that time of the game, he is low on mana and thus building Shrine and then Temple (later in the game, he is in large excess of mana).
Mac has a level 5 leader, a lvl 3 AD and a total of 8 units, near the lands of rickyroo. The location of Mac is the topic of guesswork from Hiliadan during that turn.
rickyroo is very close to Mac with his (smaller) army and has a vulnerable Settler with him.

Turn 11
Hiliadan takes back his throne with his Goblin Warlord hero and 2 Hatchlings. He does 8 fights during the turn thanks to Haste Berries (including one fight between 4 Cadavers and 2 Cheetah and 2 Shredders won by the Cadavers!). The Dread Monkeys synergize well with Ghouling Strike as they decrease resistance by 1 thanks to Disgusting Stench. One of the 8 fights wa a siege against a Goblin Outpost, which is then migrated to Draconians Ghouls. 30 RP were gained thanks to Whispers of the Fallen for a fight won by rickyroo within 15 hexes of Hiliadan's cities, so not even for his own fight, making Whispers even more ridiculously OP than if the RP were gained only for one's own fights. Reanimator is researched and Banshee's researched is launched. A cartographer tent is consumed and Mac's Dwelling is discovered. His leader gets Undying as he reaches lvl 11. Siris is lvl 10 and gets Greater Reanimate Undead. The snowballing of Necromancer is at full speed.
Mac seems to retreat with 2 Cheetahs and 1 Dread Monkey moving north-west and the leader disappears from the "radars" of the Phoenix Rising team.

Turn 12
Hiliadan tried to clear a Castle of the Lich King but failed (miserably) and lost a Dire Panther, 1 Butcher, 1 Dire Warg and 1 Cadaver but managed to retreat his Leader and hero. He only hurt enemy units but didn't kill them (because of the Undying battle enchantment). 54 RP are gained thanks to Whispers of the Fallen (a majority from rickyroo's fights). He ponders how to settle the area near the Castle of the Lich King later on, to benefit from the Library of the Dark Arts' Mythical City Upgrade which is very nice for Banshees and Lost Souls.
Mac makes strange moves and make team Phoenix Rising perplex. He has not yet settled any city and did not meet the Naga Dwelling discovered by Hiliadan underground.
Evgendil has settled 1 city and vassaled one.

Turn 13
Hiliadan finishes the Castle of the Lich King with appropriate units (that he lacked on turn 12): 1 Mystic and 1 White Witch, and by adopting a different strategy based on the disunction of the battle enchantment right at the beginning of the fight (the fight is shown in the video). A very powerful Shield is obtained as well as 188 gold in the process. He then clears the Well of Souls and Controled 1 Carrion Bird, ghouled 1 Crow, and eventually an Inn. Siris levels up and chooses Undying. His Lost Souls are getting ready to strike Mac's vassal. Siris, the leader and the main army of Hiliadan are about 3 turns away from Mac.
Mac's leader is lvl 8 and Imane is lvl 6. Mac cleared 2 sites, Befriended a Dire Bear, and then took the Vassal of rickyroo (and lost the Dire Bear in the fight).

Turn 14
Hiliadan's 4 Lost Souls take a Watchtower and kill 1 Sun Guard, 1 Shredder and 2 Cheeaths (using Syphon Life during the fight, for 30 CP, to deal damage and heal 2 Lost Souls). He discovers that Mac is settling an outpost, protected by 2 Sunguards. He sends his Crow and Carrion Bird to the surface to scout. Hiliadan's main army clears a Shrine of the Skull Lord and refrain from attacking a Sphynx Temple. His Warlord army (accompanied by a Reanimator) starts to snowball with its first Cadaver, obtained at a cleared Bandit Camp.
Mac's army clears an Inn west of the old vassal of rickyroo.
rickyroo moves toward Mac with his main army.
(sorry for the loud music this turn)

Turn 15
Hiliadan's 4 Lost Souls take the newly settled outpost and kill its 2 Sunguards garrisoning it (fight shown in the video). The plan to cast a Banshee is foiled as the AI wasted 40 CP to cast Death Ray twice during the auto combat. So only 4 Lost Souls are left to defend in case of counter-attack from Mac. Hiliadan clears a new Sphynx Temple in 1 turn (no retreat), this time with much more ease than on turn 8-9 as: he has 1 Mystic, 1 White Witch to use efficient range damage on enemy units, all his units are undead (including his hero and leader) thanks to Archlich and thus he is immune to Watcher's Doom Gaze's immobilization, and he remembers about (enemy) Mystics' Break Control so he does not waste Stiffen Limbs. The Sphynx Temple fight is shown in the video. About 440 RP are obtained as reward, as well as a nice Amulet allowing its wearer to Swim (which will reveal itself very useful later on) and be Concealed on Water. Dark Ritual is researched and Healers of the Dead is being researched.
rickyroo moves toward Mac and reveals all his units by putting his stacks adjacent to the border.
(sorry for the loud music this turn)

Turn 16
Hiliadan launches the production of Peak of the Forefathers (to build Draconian's T3, the Flyer). He clears a Necromantic Circle and a 3rd Sphynx Temple as well as a Gold Mine (with his 2ndary army). The Sphynx Temple's fight is shown in the video. His leader reaches lvl 13 and takes Unholy Champion (to give +5 damage against the enemy AD's animals). Healers of the Deads is researched thanks to the Sphynx Temple's RP reward. He now has a lot of mana and starts researching Necromancy.
Mac attacks his old outpost with a hero and 3 more units and kills the 4 Lost Souls of Hiliadan, losing only 1 unit in the process.


Turn 17
Hiliadan is moving his army toward Mac and keeps an eye on Mac's hero thanks to a Watchtower Mac did not find. After a Scrolls fight, Siris reached lvl 13 and took HP, defense and 20% Spirit Protection upgrades. He also cleared a Flowrock Quarry with his underground stack, losing many Cadavers in the process. Undead Plague's research is launched.
rickyroo takes back his old vassal while Mac Leader's army is out of sight.

Turn 18
Hiliadan clears a Tomb with his Warlord's undead army (thanks to Arch Lich): his Warlord had 100% Blight, 40% Frost and 80% Spirit (thanks to Lion's Courage) resistance and was able to tank the Dread Reaper, while it was burned by the Hatchlings. His Draconian Empire is starting to overflow with mana. The Warlord levels up and take 20% Fire resistance, extra HP, defense and resistance. His lone Swarm Darter probably found Evgendil.

Turn 19
Hiliadan clears a Ziggurat (shown on the video) and gets a crazy +3 def and +1 res armor and a 2nd Pendant of the Holy Chalice (that he sends to his ally rickyroo). His Warlord clears two Gold Mines and one Hatchling evolves to Charger - at the same time as the activation of Draconian military RG2 giving Regrowth to Charger! -. But then on the 3rd fight, on a Magma Forge, the Charger dies... The casting of Undead Plague started.
Mac's leader remains invisible.
(sorry for the loud music in that video)

Turn 20
Mac moves his hero south-west.
Hiliadan hides his leader's army outside the line of sight of Mac's hero, anticipating his movement against a Heart. His Lost Souls and Banshee's attack stack position itself to take Haste Berries and attack his city. And Undead Plague is ready to be cast against Mac's throne. Hiliadan's Warlord's stack cleared a site underground.

Turn 21
Hiliadan attacks Mac's Pimton hero who has moved to the Heart as planned (but who did not attack it) and kills him with minimal losses (auto-combat shown on the video). He casts Undead Plague both on Mac's throne and his Outpost. His Karakg's Village thus has +1128 population/turn thanks to the Undead Plague. Hiliadan then clears the Heart and moves toward Mac's Vassal and 2 cities. Jetta, the Goblin Warlord of Hiliadan clears a Necromantic Circle and Ancient Ruins. He moves his Builder to create one Fortress to collect income from Gold Mines cleared UG. His throne finished the T3 Building, it is now building an Arena, and will then start producing Draconian Flyers. His Leader chooses Spirit Protection, and 2x HP for his level 14.
Mac moves toward Fulizaihr with his leader and Imane (total 13-14 units probably).
rickyroo retreats from Fulizaihr with his leader and his main army (8 units), and moves east toward his other cities.
Evgendil remains unseen.

Turn 22
Hiliadan makes a positional mistake by moving too fast toward Mac's Vassal and ends up with Siris almost alone against the Vassal's units and Mac's Cheetah, he thus moves all the troops that can adjacent to Siris. The typical PBEM trick of putting a unit adjacent to a Vassal to force auto-combat (and not manual combat as usual against independents). Hiliadan also changes his plan and do not move toward the throne of Mac but instead attack Krodarax and kills the garrisson of 2 Sunguards and 1 Mystic. The first Draconian Flyer is launched and is going to be built in 2 turns.
Mac took rickyroo's old vassal (and not his throne as I wrongly say in the video).
1 Hunter from Evgendil eventually appears on the west of Mac's units.
rickyroo very dangerously moves his leader to his throne, which is defended only by one more unit (so he would die if an attacked killed both units and took the Throne).

Turn 23
Hiliadan attacks Mac's vassal without his Cavalry to prevent its death in the auto-fight, and his Life Steal units vainquish Mac's troops with only 1 loss (auto-combat shown on the video). He then clears a Trading Post and Ghoul Strike the 2 defending Draconian Flyers (combat shown in the video)! He sends one Mystic to back up his leader.
Evgendil' army finally shows up in the south-west. One of his city can be guessed from houses on the map in the fog of war explored by Hiliadan's Goblin Swarm Darter (dead several turns ago).

Turn 24
The big battle plan is shown on the strategic map (dezoomed). (sorry I cleverly explained everything pointing key areas with my mouse but you can't see it in the video.... I changed the settings of Bandicam so that the mouse will be visible for future videos)
Hiliadan dispatches a fast attack stack accross the water with Swimming (White Witch later on), Floating (Banshees, Lost Soul) and Flying (Draconian Flyer) units, together with his Swimming Necromancer Leader with a Swimming item put to good use (the Amulet of the Ocean Soul obtained many turns before, which also gives Water Concealment). He does 8 fights in that turn: 1 Tomb, 3 Gold Mines, 1 Great Farm. His Leader Ghoul Strikes a Troll and a Elf T1. Siris moves toward Mac's old throne with 3 stacks (15 units).
Mac made a very clever choice at his throne, transforming it into a Vassal, removing Undead Plague and getting a free garrison for it.
Evgendil gave one Elven city to Mac: Illinor, in the fast north-west (which was the target of Hiliadan's Undead Plague on turn 24).


Turn 25
Hiliadan takes Mac (marcuspers)'s old throne, clear one mythical site with his leader's army and achieves Pure Evil after migrating all of Mac's cities to Ghoul Draconian and Heroic Skills with his leader (his Necro hero, Siris, is level 14).

Turn 26
Hiliadan reaches Monoculture and then gives 1 city to his ally rickyroo so that he gets a new, safe, throne. He splits his troops, his leader going on an island to clear a Dungeon with flying and floating troops who then move toward Evgendil and Mac's new throne (given by Evgendil), and his Necro hero, Siris, going south to strike Evgendil and Mac in their back.
Mac and Evgendil move closer to rickyroo and Hiliadan's territory.

Turn 27
Hiliadan moves about 30 hexes in 1 turn with his fast flying+floating offensive stack, clears a Dungeon in Mac's territory and capture his new throne with the units from the attack stack and rewarded from the Dungeon.
Mac gets in range of the cave entrance opening toward Hiliadan's territory. Evgendil moves closer to Bracas where rickyroo prepares for a last stand.

Turn 28
Evgendil suicides his throne's defenders on Hiliadan's troops who then take his vassal (3 T3 with less than 50% health vs 5 defenders including one T3) and move toward his last two cities (including his throne). Mac gets two units killed while trying to beat one Crusher from Hiliadan, rickyroo takes back his throne for one turn, which is then successively captured by Evgendil and Hiliadan.
Hiliadan's leader moves closer to Evgendil's throne and Siris moves closer to rickyroo's old lands.

Turn 29
Hiliadan clears a Bandit Hideout. His army in the west take Evgendil's throne. His Leader moves south to clear sites. His Warlord hero continues to move north from where he is to take back his Outpost invaded by roamers.
Mac attacks the stack of Hiliadan which defended the Cave Entrance and wins but loses 3 units. His Leader's stack clear a Forbidden Sanctum.
(sorry for the really loud music, really hard to hear what I say for this turn)

Turn 30
The sound is bad (worse than usual) on that recording, sorry.
Hiliadan's leader clears 3 sites on his way to Evgendil's Dwelling Vassal, his main army led by Siris moves 2 turns away from his opponents' cities, and his defense regroup underground.

Turn 31
The sound is bad (worse than usual) on that recording, sorry.
Evgendil moves UG to attack Hiliadan, through a second cave entrance, while marcuspers (Mac) clears sites to keep them alive in terms of mana and gold income, near the main cave entrance.
rickyroo finishes the Giant's Quest and buy the Dwelling.
Hiliadan's leader move one turn away from Evgendil's (supposed) last Dwelling while Siris' army takes back the old vassal of rickyroo and gets closer to the last city of Evgendil. A glimpse on the siege battle is shown in the video.

Turn 32
The sound is bad (worse than usual) on that recording, sorry.
Mac (marcuspers) also moves UG, one turn after his ally did. He enters through a cave entrance about 3 turns north of his ally and put pressure on Hiliadan.
Evgendil takes an outpost from Hiliadan UG.
rickyroo slowly moves back toward his old land, which Siris (Hiliadan's Necro hero) is bout to take back.
Hiliadan clears a Ziggurath (no replay) and hesitates between staying defensive or trying his luck on an attack on Mac (who would lose if his leader dies because of his lack of throne). He eventually stays defensive and casts Dark Ritual to get 3 cadavers to support him in a probable fight against Mac.

Turn 33
The sound is bad (worse than usual) on that recording, sorry.
Possibly a turning point in that game? Evgendil killed Hiliadan's 2ndary hero while Mac took Hiliadan's throne and 1 city. Evgendil also casted a spider near his Archon Dwelling, forcing auto-combat if Hiliadan attacks it. Without throne, Hiliadan decided not to attack with his leader and moved farther to clear sites including 1 Ziggurath (no replay).
rickyroo and Hiliadan moved toward both cave entrances, with 3 stacks each, to face Evgendil and his ally UG.

Turn 34
Hiliadan reaches Heptatopia (with 8 Towns and 1 City), moves 1 turn away from the cave entrance with Siris' army, finds a new vassal from Evgendil and send units back to defend his city at the border with Mac.
rickyroo continues to move toward the second cave entrance, north of the one where Siris is heading.
Evgendil goes south in the UG to get some income from clearing sites.
Mac tries an attack on Hiliadan's border city but his 2 Gryphons get killed against 3 concealed Cadavers and his leader and hero stay at Hiliadan's old throne.

Turn 35
Evgendil clears 3 sites to replenish gold and mana and mind control 1 Node Serpent and 1 Mamoth Rider with his Rogue hero. His ally Mac manages to sneak a Bleak Warg through enemy's lines and is ready to strike one of Hiliadan's producing city. He leaves the old throne of Hiliadan lightly guarded while he moves his main (1 stack) army toward Kidora, garrisoned by Hiliadan.
rickyroo is about to enter the underground with 3 stacks, his leader left behind at Baccas.
Hiliadan's leader found a cave entrance in the west and is ready to enter it to clear sites and come back to the action. Siris entered the cave entrance and is dispatching a 2nd Flyer to take back Hiliadan's old throne. A small team of 3 units of Hiliadan is also getting ready to attack Evgendil's Halfling vassal.

Turn 36
The game ends abruptly...

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Confirmed by rickyroo222

3/4 of the Match was a fascinating battle of move and counter-move played by some skilled players.  I would have appreciated a proper end to the match

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

440 | Age of Wonders 3


user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hiliadan I will reply you tomorrow after five o`clock Moscow time. 
Can`t think in English today)

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

PM sent to Evgendil.
@all: please stop accusing each other here, contact judges if you think something is wrong. I will report the issue with proposals on how to fix it to Triumph in the next few days. Hopefully, as previous cases of breaches in the game, they will be able to fix it.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

You are dark cheater and I don`t care how you going to prove it, not my problems <smiletext0> 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Evgentil, can you be more clair, do you mean for jock i am so good that player must cheat to be at my level or you mean i am a cheater? If you think i am a cheater i have propose to give my login and pass world at who want check all my game for see if something is strange , i can give too all save of my finish game to dev or who want for check , i am not a cheater ! i keep my calm by respect for Hiliadan and all honest and good players here <smiletext0>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Gab just worried about that now some players may be will be able to play with him on equal terms. <smiletext0>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Guys, please stay polite. gab, please stay out of this discussion.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Evdendil you kill the game! I am discasting for this very good game!!!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Well, let`s forget about all bad problems and watch how one cheater humiliating crushed another cheater on 3rd turn in tournament final. And let us admire their skill and experience 

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I've been worrying about something like this happening for quite a while =( The fact that PBEM format trusts clients with the game logic instead of processing commands on the server makes it susceptible to the attacks of this kind. Unfortunately, they are also very easy to perform and very difficult to properly protect against. I'm not sure Triumph will be able to allocate enough time to solve this problem (let's hope I'm wrong), so it might *not* be the best idea to make the exact nature of the exploit publicly available, just in case we're never going to get the fix for it. Just imagine what will happen to PBEM if such manipulations become widely used - if done in a subtle enough way, they will be completely undetectable and will ruin the competitive experience for everyone.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100



I will relax and see what this community decides. I don´t Play a lot of games, so I never heard about Tools for cheating. I won´t try it, because I have better Things to do <smiletext1>

@Evgendil: I think the community should decide whether we get to know how it works exactly. I doubt Hili is amused about your post, maybe delete it and I would appreciate if you try to solve the Problem later (if there is something what can be solved..) For me personally, I have no big desire to know how to cheat

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Marcus, I late saw your post) And if honestly I respect Gladis desire to know the truth.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I wouldn`t much blame Triumph <smiletext0>

I used a way to cheat for attack Hiliadan. Early I talked that this can be a way to cheat also in AoW3 to Hiliadan by PM. But I never checked it on AoW3 (I checked it in only one game which I don`t play more) and, accordingly, never used it to gain an advantage even in single games. I decided to check it only a 2 days ago and saw that it works. But it`s enough for win in any turn. If there are ways to stop this would be great but if not, I think all need to know about her, not only poor players <smiletext0>

EDITED by Hiliadan: removed things which would help future cheaters

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I suggest we take a moment and calm down.
All games have issues, and no matter how good you develop a game, there will always be better people creating loopholes.

Evgendil have explained for me what happened, and I think its better this communication is kept quiet for now.
While I dont think this is a good way, to hide exploits from the community, its the better of two evils.

As others have said, we always expected there was a cheat among us, and Evgendil found out how to do it. I'm not sure he did it in a very bad way to make it obvious, but here we are.
While it doesnt matter at this point,  he wasnt going to play any further matches and Hiliadans attitude and challenging behaviour got the worst out of him, but this match is over and so is Evgendils AOW3 episode, so lets leave it at that.

If you have more questions send me a PM and I will reply.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

At least you made sure I won´t buy a game from Triumph anymore. Ofc cheating from Players seemed always a possibility in certain matches, but why should I buy another game from this fools now?
Every 2nd week we get to know another cheat..
And not the best idea to set a (small) prize on winning a tournament of such a crap game

I still consider you to be a strong Player, but a real good player should report this instantly (after using it just for fun..)
I don´t care about single games, but if players used this regularly, they are very poor little human beings!

PS: Hili will have another opinion, but I think it would be the best thing to make all these cheats clear for everyone. That would put immense pressure on the developers. Otherwise nothing will happens I fear. But I doubt they want to read a nice introduction for cheating on their game on the Wiki

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hiliadan, why you want discuss about it in PM? What do you want to hide from the community?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I now doing. I first checked this new universal way to cheat the turn ago. And if honestly I don`t believe that Hiliadan didn`t know about it. I think just Triumph is powerless to do anything with it.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Then simply stop playing mate!

You could´ve helped to fix this instead of usig it.
SO did I always when I found a bug. Poor gamer

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Evgendil, I hope we can discuss about the details by PM then. I sleep now, see you tomorrow...

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I think Crazy Horse (Rickyroo) must also write a letter to the judges. On this turn I captured his dwelling and his throne. I was able to kill Crazy Horse but didn`t for some reason)

I want to show why I`m no longer interested in AoW3. This game is so weak that I can beat everyone on 3rd turn as Gab beat Cbower. Or I can play fair 34 turns and beat anyone on 35 turn for sure. And I could make it that no one would have any issues. Of course I prefer to play fair, but if you`re not sure that opponent is also play fair, you lose the fun of playing.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

You could have seen if he recruited units on previous turn. The score shows the surge happened on last turn and this one. I saw he got 1 Node Serpent and 1 Mammoth last turn from Charm. He may have recruited a few units last turn, but he had no way to bring them where they ended up, not enough MP.

I did not see what was UG but on the surface I had 8 hexes vision range, without True Sight, but Evgendil had not researched Partisan Army, I do not see Partisan in his units panel.

I don't know, for me the answer of Evgendil means: "I cheated". I send a PM to the judges to have their opinion.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

It's hard to comment when I haven't seen the map from the last turn.
From your information it seems like you approached where Evgendil had a fair amount of units, maybe out of your vision range, and since I took your throne a few turns ago that was it?

I can't speak of the information from Whisper of the fallen, I have too little experience of that, but seems impossible to travel 40 hexes, if that information is accurate. 

But when I saw your message I was thinking that all the bought units doesnt need to be recruited the same turn, if they are all recruits, could be from the fact that Evgendils units, apart from his main stack was following my exact footsteps, and since I clear all sites, they have no chance for fighting? But I really don't know.

I see that Evgendil replied, so apart from above I have nothing further at this point.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I don't know what to say.
marcus, do you have anything to add to this?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

The world is watching and waiting : )

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Maybe you can make screenshots of the path you walked in the last turn? Would be interesting to know how you done it <smiletext1>

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Sorry, I don`t remember what I did and how. The moon is shining.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hi Evgendil and marcus, I just saw I lost and I don't really understand what happened because I have Whispers of the Fallen telling me Evgendil's leader was about 40 hexes away with his stack clearing a gold mine east, and then suddenly it pops up right next to me with 3 MCI T3 (2x Sphynxes + 1x Firstborn) which can have only been bought at Inn but there was only 1 Inn nearby so you could buy only 1 T3, 6 T1-T2 (same, Inn can provide only 3). And 1 Mammoth which you converted earlier seem to have moved 42 MP from the cave entrance while he has only 32 MP, same for a Frost Queen (or bought at Inn but then it's a 4th T3 bought).
Maybe you got some Haste Berries but you would need approximatively 3 to get there and you apparently moved 8 units (leader, hero, 3 spiders, 1 Node Serpent + 1 Beetle + 1 Mammoth).

So I am really puzzled and would like to understand what happened?
Did I miss something big?

The domain score shows you had no city so units must come from Inn or mind control (but then you lack MP).

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Давай, жду.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Judges (Markymark and Fistandantilus, not me) decided to give 1 warning to Evgendil for reload not justified by adequate proof and said we can continue.
So I'm going to send the turn. It's too late now here in China, I need to do the post-turn video recording of it, so I'll do that tomorrow and send the turn.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Моя твоя не понимает)

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Отпусти сейчас, так что мы можем получить это снова!

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

"assumed he sent a PM to the judges"

Не, джуджесам ничего не отправлял. Лень)

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

"But it looks like Evgendil got a reload"

Ага

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I noticed that as well, assumed he sent a PM to the judges, he didn't say anything to me and the turn haven't reached me so I have no additional information.

Anyway, this game quickly turned into one-way traffic, so not long before a suicide-attack or getting caught by your superior forces. I tried attacking a few high level sites to get some game-changing spells but no luck, so far!

Well done both of you and I look forward to the report, and to see some comments. 
I feel like we didn't make any major mistakes, just got out-paced to the giant dwelling which hurt us, and me specifically very hard, as you and Ricky could both summon from there and get a heads up.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

I played my turn and am waiting for news from Evgendil regarding the reload and then from judges, before sending it.

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Hello! Sorry, I'm on holidays in France with friends and have less time to connect to AoW3 (until January 2nd when I come back to China). I should be able to play my turn tomorrow.

But it looks like Evgendil got a reload?

user
Published on Thu, 01 Jan 1970 01:00:00 +0100

Judges checked the proof (screenshot of crash) and judged it adequate. I redid the same fights and was able to keep all 3 units in the fight against the vassal (but with less HP), I disbanded the Gryphon Rider that I had lost the 1st time.
I'm sending the video of the finished turn to the judges through Youtube too.

So we can continue and I get another warning for reload justified by adequate proof.

I think I may have identified the issue: my C disk is too full. When I tried to run the defragmenter, it gave me an error. So I'm clearing the disk.