When everyone knows the values (classes / races, leaders) of others or at the end of the game, the values can be updated on this page, which will feed the meta statistics (please avoid revealing your or other player’s values when it may provide strategic information to your opponents).
Yeah, I saw an undefended city, surprisedly it was no one around.
"Hopefully your remember those Dr Light threats earlier and concentrate on them"
Was it your nasty crow taking my first conquered city? My nomads like crow-sandwiches a lot and will take care of it soon...
I already lost 1 hero, but not a settler tho.
It also means that those pesky crows have to ruin your city a 2nd time. This is the turn before me I presume or is it already your turn again?
Edit: its like three turns passed since I and already you this evening after Dr Light. I guess we leave you alone for a while then, as this game has no specific competition other than surviving.
I lost my first hero on turn 5 and indies killed my 1st settler last turn. Can someone revert the turns so that I can replay them?
I wish there was a yes and no question after buttons pressed. Double click on a dwelling always point mouse on declare war button.
I guess as long as its not tournament it can be forgiven. Cheers
The return of the Djinn... I was not satisfied with the Genie as bonus units in the Racial Governance tree as its lore-wise not correct in terms of Age of Wonders franchise.
So there is a new sheriff in town to replace the Genie with a true Djinn unit to join with the Nomads finally. So the game will be updated the racial governance tree with this humble guy. It cannot break anything and its stats are less than the Genie actually.
Haha, I made that comment like you were not even in the room... lol..
I will hide and become a true nomad...
"...whoever you find first that's your ally, unless the person you find is El_Lobo... if anyone finds El_Lobo, has to declare war..."
That sounds really harsh, Dr.! Nobody will find me, I will find you!
Guys,
For this game, because the teams are not set, I propose that whoever you find first that's your ally, unless the person you find is El_Lobo... if anyone finds El_Lobo, has to declare war, since he is playing solo...
Cheers!
-DrLight
I pushed an update today giving some love to the new dwellings included in the expansion. I updated all the weak icons I made at the beginning of the mod production and added lots of new upgrades to little make the Dwellings alive.
Another notable about Lizardmens if they are met in this game.
They are stronger when they are together as they share a bond. So if a full stack of Lizardmens appear their life will be higher and their morale higher as they share a bond with each others. Kill off one and they start to cripple the rest of the group.
I have not overlooked any balance on the lizards and especially their Archer can be an annoying unit to face as they come with bouncing ranged attack. The rest of the Lizardmens are generally quite average.
Notable difference on the Sorcerer class.
When they summon fantastic creatures they can end up with Storm Wyverns and the summoned egg can get you a riding Storm Wyvern mount.
The Storm tier of Dragons in this mod are not like the popular mod at steam featuring the same units. These Dragons are balanced against the Fire and Frost tire in this mod. So nothing extreme like thunderstorms or Plasma missiles on these units.
The second gameplay of the new Nomad race.
Specific rules applied for this game in comparison to normal is that all heroes match race and have many dwellings to try out the Nomad heroes and potentially "Outlaw Dwelling".
Mod needed for this game: Wasteland Expansion Beta
https://steamcommunity.com/sharedfiles/filedetails/?id=1784807573
Amount of players 4-6
Drlight, Marky, El lobo confirmed earlier their interest and so may we end our previous beta test.
Server name: Wasteland Expansion
Server password: bf
Max. amount of players 4